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With the rollout of Unreal Editor for Fortnite (UEFN) earlier this year, Epic Games made it clear that their long term ambitions for Fortnite are to make the transition from game to platform.
In today’s episode of Into the Metaverse, Yon is joined by game industry analyst David Taylor to discuss how things have gone for UEFN thus far and the overall challenge that comes with making that big jump from game to platform.
During their conversation they dive into the numbers on how UEFN has performed thus far, dissect the tools available in Fortnite’s creative toolset, discuss the ways to build a dedicated developer community, look at Fortnite and Roblox from the perspective of brands looking to enter this industry, and much more.
Background on Fortnite UEFN (02:13)
Engagement Based Payout Numbers (04:13)
The Challenge of Turning Fortnite From a Game to a Platform (07:58)
Roblox’s One Billion User Dream (13:55)
How Epic Can Build a Dedicated Developer Community (20:05)
Key Considerations for Brands Picking Platforms to Explore (27:35)
Where is the Next Big Platform (32:25)
Most Excited About in Next Twelve Months (34:05)
To read the letter Yon and David published last year, Fortnite Creative, Meet Unreal Engine 5, visit here.
Yon is the founder of CEO of Supersocial, an innovator and leading developer, publisher and technology company focused on virtual worlds. Thank you for subscribing to Into The Metaverse. We grow when readers who appreciate our work spread the word.